ItemBlueprintTool
ModuleARCHEAN_build

Description

The Blueprint Tool allows you to save a copy of a build. Blueprints are saved in the (Client Settings)/blueprints folder in .json format, one per blueprint with its respective name.

With this system, you can transfer your builds to other worlds or servers, share them with friends or simply duplicate a build.

Usage

Scanning a Build

  1. Left-click to enter Scan Mode (range: 100 meters)
  2. Aim at the build you want to save
  3. Hold Left-click for one second to scan and save the blueprint
  4. Enter a name in the popup dialog

Updating an Existing Blueprint

To update an existing blueprint, simply enter the exact same name as an existing blueprint. The Create button will change to Update, allowing you to overwrite the previous version while preserving the Steam Workshop ID if published.

Spawning a Blueprint

  1. Right-click to open the blueprints interface
  2. Use the search bar to filter blueprints by name
  3. Select a blueprint from the Local or Steam Workshop tab
  4. Click Spawn to enter placement mode

Placement Controls

ActionControl
Quick attach to existing buildLeft-click (quick press)
Confirm spawnHold Left-click (2 seconds)
CancelRight-click
Change mode (Rotate/Translate X/Y/Z)C
Rotate / TranslateMouse wheel
Change rotation axisShift + Mouse wheel

Steam Workshop

  • Click Publish next to a local blueprint to upload it to Steam Workshop
  • A built-in screenshot tool is available when publishing

Notes

  • In Adventure mode, required items are displayed with their status (green = available, red = missing, orange = mod not active)
  • If an OwnerPad has been added, you must have the "Build" permission to save a blueprint